It also features 240 characters that are playable or can act as NPCs (including bounty hunters and Mandalorians). The mod features over 190 maps from all the Star Wars eras and features custom maps. Calling that a massive undertaking is an understatement and the mod is every Star Wars nerd’s ultimate fantasy. The mod, in essence, is a total conversion mod that attempts to bring together all the locales and characters from the entire Star Wars saga, from the movies to the earlier stories, including KOTOR and TV shows. This is an already made mod that we're remastering, but the dms.dat file doesn't exist in this mod's original files.One of the most ambitious (and unfinished) works in Star Wars, if not gaming history, is Knights of the Force 2.1. We're not talking about the "base" game assets. In the "original" version, there is no dms.dat file in the ext_data folder. you can check original game files for understand how that works. after you do that, all you needis to slap in music folder, a mp3 stereo sampled at 44100 hertz of an action theme, an explore theme, and a lot of other little file for transition between action and explore. However you can edit dms.dat file on ext_data folder with notepad and add dinamyc soundtrack entry for your music. i not know how many time i need or for how many time i'll disappear. these week i need to make a hospital recover for fix some my heal trouble that are leaving me crazy. In the meantime, I'll post up some screenshots of the various changes and progress that's been made. If you'd like to contribute or feel you could help with the development of this remaster project, in any way. The current one that's used in both the original mod and "Movie Battles II" (MB2), isn't accurate to the movie version. Currently looking for a texture artist who can make a more accurate Chancellor Palpatine's Office skybox. An Old Enemy (Obi-Wan Kenobi (Old Ben) vs.Darth Vader's Redemption (Darth Vader vs.Battle of Heroes (Anakin Skywalker vs.
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